News

I'm always a fan of when Take-Two CEO Strauss Zelnick gets all contemplative and philosophical about Grand Theft Auto 6. It's not entirely unearned, mind. As I pointed out when the second trailer ...
Earlier this month, reports surfaced that Take-Two was closing OlliOlli World developer Roll7 and Kerbal Space Program 2 developer Intercept Games. But when we asked Take-Two CEO Strauss Zelnick ...
Take-Two's CEO says GTA 5 is the "standard-bearer for our industry," but even he found the GTA 6 hype "pretty astonishing" "My role is to attract, retain, ...
Take-Two's CEO said in an earnings call Thursday that the delay of "GTA 6" is a "worthy investment." The delay led to an initial 8% drop in Take-Two's stock.
Take-Two CEO Strauss Zelnick: "We didn't shutter those studios, to be clear. And we are always looking at our release schedule across all of our studios to make sure that it makes sense.
Take-Two Interactive revealed a beat on its latest quarterly earnings results Thursday, but no news regarding an exact release date for “Grand Theft Auto 6.”. After announcing during its May ...
Take-Two’s fiscal year 2025 runs from April 1, 2024-March 31, 2025. Based on alleged leaked longterm financial projections, recent rumors have targeted January-March 2025 as a likely launch for ...
Take-Two CEO Strauss Zelnick told IGN today that the company has not closed Kerbal Space Program 2 developer Intercept Games or OlliOlli maker Roll7 despite a recent report that said the studios ...
As the leader of Take-Two Interactive, Strauss Zelnick is on a mission to help the gaming company become the most “innovative, creative and efficient entertainment company in the world.” Since ...
Take-Two now expects net bookings of $5.8 billion to $5.9 billion during the year, net revenue ranging from $5.73 to $5.83 billion and a net loss of $438 to $398 million, or a loss per share of $2 ...
Take-Two CEO Responds to Borderlands Movie's Terrible Reviews: 'Give the Film a Chance' But Strauss Zelnick says the company will probably continue to be "selective" about video game films.