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When The Legend of Zelda: Twilight Princess was released on November 19, 2006, it did so to applause nearly as thunderous and intense as the game itself. After a string of Legend of Zelda titles ...
My concern — that Princess Zelda was being handled, perhaps, with kid-gloves, and that even her own game must express surprise at her accomplishments — would prove unwarranted. And revealing.
The Legend of Zelda: Twilight Princess’ dungeons have one big thing in common. A weird design quirk of a modern entry in a legendary series ...
A recent post from this account seems to hint that a game with Zelda in the starring role might be on the way soon enough. True, this could be nothing more than a post praising the princess' TOTK ...
Twilight Princess is also where Zelda developed some of its formulaic habits. Skyward Sword was more of a departure, and the upcoming Wii U game is said to be taking notes from A Link Between ...
After the gargantuan open-world epics of Breath of the Wild and Tears of the Kingdom, a return to the top-down 2D Zelda formula was something a lot of fans were asking for. But Echoes of Wisdom is ...
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