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Jason Schreier’s “Play Nice” tells the story of Blizzard Entertainment from its fratty, debauched ’90s heyday to the height of its corporate glut.
Jason Schreier on his new book, Press Reset, and the human cost of video game development. For the better part of a decade, the video game industry has made more in revenue than Hollywood.
Jason Schreier’s Press Reset investigates how labor conditions in a booming industry became so volatile and precarious. ? Skip to content Skip to footer. How Making Video Games Became a No-Win ...
Out this week, that book is Blood, Sweat, and Pixels, an odyssey into the stories behind ten remarkable video games and a frank account of how grueling game development can be.There's a variety of ...
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