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Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.
Before launch, Halo 5 had incredible UI and menu concepts that never made it into the final game. In this video, we explore cut assets, prototype builds, and what these designs say about the Halo ...
Tyler Owens, a former Halo 5 developer, stated that a PC port is “never going to happen.” Owens stated that technical challenges prevented the game’s release on PC. Fans continue to hope for a PC ...
The recent Lenovo screenshots may have accidentally leaked the Halo 5 PC Port, so an official announcement may soon be imminent.
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Halo's Arbiter Actor Says He'd Love To Come Back But Hasn't ...
A Halo 2 level that was scrapped well before its 2004 release has now been officially excavated, dusted off, and made playable within The Master Chief Collection. Halo Studios and modders The ...
Why Halo 5 Guardians Never Made It to PC Tyler Owens, a former 343 Industries build engineer now at APEX Legends, shared insights into the canceled PC port.
Microsoft released Halo 5 in 2016, and now we are hearing the PC port that was being worked on was canceled due to technical reasons.
Whether the Slipspace engine or other issues hampered the Halo 5: Guardians PC port, if they started over with Unreal, they could work at a better realized vision of the game.