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BioWare may not carry the full blame for the flop that was Dragon Age: The Veilguard, but it gives us no confidence for Mass Effect 5.
The Veilguard’s troubled development, it feels like a miracle that the game came out at all. A new story from Bloomberg outlines how the Dragon Age team was jerked around by publisher Electronic Arts ...
The Veilguard didn't turn out to be a big hit for the BioWare studio. Based on information from the developers, journalist ...
In its early days, BioWare used custom game engines, adapting them for an optimal RPG experience. Interestingly, studios like Obsidian and CD Projekt Red have also used BioWare's tech in games ...
Torment was like no other video game on the market when it released in 1999. All the developer had to do was obliterate BioWare's nascent Infinity Engine. Speaking to PC Gamer for its magazine ...
The Eclipse engine BioWare used for Dragon Age Origins and Dragon Age 2 was already aged by the time those games were released, and Frostbite was still new when the team started working on Dragon ...
BioWare games used to be bad at hair ... The Veilguard and existing Frostbite [EA’s in-house game engine] titles that have shipped with Strand Hair is the sheer variety and quantity of visual ...
Dragon Age "EA said make this a live service": Dragon Age veteran says the fourth game's multiplayer pivot was a "rationalization" to move devs onto Anthem, and "I wish that pivot had never ...
The characters featured in the Archimedes Engine don’t appear in the game, although they do provide ... Old Republic and Dragon Age: Origins at BioWare, shed additional light on the long-awaited ...
Which implies that what we’re seeing is actually an in-engine clip ... have been here since the original game’s launch or those recently joining us at BioWare, we are all incredibly lucky ...
The Infinity Engine’s debut in this title and popularity ... A screenshot of a top-down map of an arena during the BioWare game, Baldur’s Gate 2: Shadows of Amn. The world may have moved ...