The output of a vertex shader along with texture maps goes to an interpolation ... programmable function that allows flexibility in shading an individual pixel. Whereas vertex shaders can be ...
At GDC today Nvidia announced that "neural shading support will come to DirectX preview in April, unlocking the power of AI ...
Its main purpose is to improve the appearance of materials, lighting, shadows, and textures by integrating AI into the shading stage of the graphics pipeline. The addition of cooperative vectors ...