When graphics processing unit (GPU) maker NVIDIA (NASDAQ: NVDA) reported second-quarter 2018 results, concerns about slowing growth stole the headlines once again. This time, the slowdown was caused ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
There has been a lot of rumor and information surrounding AMD's upcoming RDNA 4 generation of Radeon RX 8000 Series graphics cards. On track for launch later this year (at the earliest), we know that ...
After decades of work, is ray tracing nearly ready for prime time? We examine the technology's industrial and consumer gaming applications. Share on Facebook (opens in a new window) Share on X (opens ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...
Let's talk about path tracing, hardware-heads. While the difference between ray-tracing and path-tracing has been debated, the industry has largely settled on using ray-tracing as an umbrella term ...
The next iteration of Nvidia's DLSS technology has landed and today we're checking out what DLSS 3.5 is and more specifically, take a closer look at its new ray reconstruction feature. The new tech ...