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MGS3 introduced CQC to the series, deepening the way you would enter and leave combat. Before this, Snake had a simple punch-punch-kick animation and the ability to flip an enemy or grab them in a ...
David Hayter — who for many years gave Snake his signature gruff voice — has finally "forgiven" series creator Hideo Kojima ...
Metal Gear Solid 5: The Phantom Pain could have a longer-than-normal development period, it has been suggested. "It would've actually been better to release it all at once," said Kojima.
Ground Zeroes serves as an introduction to Metal Gear Solid 5: The Phantom Pain, which is why, without the latter, it's individually meaningless and worthless to a certain extent.
Review: Metal Gear Solid V: The Phantom Pain, examined to completion This write-up is very much a fan's review. People who know me are fully aware that I'm Metal Gear crazy. This Week ...
Metal Gear Solid 5: The Phantom Pain is an acclaimed action-adventure video game developed by Kojima Productions. Released in 2015, it serves as the final installment in the iconic Metal ...
Metal Gear Solid 5: The Phantom Pain is effectively Peace Walker 2, but never brought back the co-op, leaving one of Peace Walker's best features in the dirt.
While promoting their remake of Snake Eater, producers Noriaki Okamura and Yuji Korekado say that its development is laying ...