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Live service isn’t gaming’s holy grail — and Bungie just proved whyLive-service games are just the latest example ... could very well be even more demanding than the traditional game development cycle. And that’s not even touching on employee morale and ...
Live service keeps killing modestly successful multiplayer games, and it doesn't have to be this way
It's ridiculous to think I'm somehow complicit in destroying a promising videogame because I stopped playing it for a while, but that's the vicious cycle of live service. Games are only as ...
In many regards, things are going very well for Sony right now. The PlayStation 5 has sold strongly, generally ...
Former SIE co-CEO elevated to sole CEO; Sony reevaluating live service games. Sony's live service ... a dramatic day/night ...
When Jim Ryan departed his role as CEO of Sony, he left behind him an intense commitment to Live-Service games. Most of them have not panned out. in production games from studios like Guerilla and ...
WB Games faces another live-service failure as MultiVersus shuts down, highlighting the company's ongoing struggles in the genre.
Back in February 2022, Sony stated it aimed to launch over 10 new live service games over the coming years. A month later, then-Sony exec Jim Ryan said he believed live service games were a key ...
The gaming segment saw mixed results: strong software sales but disappointing live service game performance ... given the discount stage of the PS5 cycle, but with financials being healthy ...
Over 40% of playtime on PlayStation and Xbox is spent in live-service games like Fortnite and Call of Duty. Popular live-service games, like Fortnite, Overwatch 2, and Marvel Rivals, are free to ...
On one side of the ledger is a game like Helldivers 2 ... there’s a sense that Sony’s live-service ambitions this hardware cycle have come at the expense of delivering more of the single ...
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