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When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView 28hd96 color CRT monitor. This cutting-edge display measured 28 inches (25.9 inches viewable ...
Earlier today, legendary video games developer John Carmack, the leader programmer for iconic titles such as Doom, Quake, and Wolfenstein 3D, made the case for what one might casually describe as ...
It is the practice that truly brings the business side and IT side together as partners ... new ways to improve VR development. Oculus CTO John Carmack, the lead programmer for classic games ...
In his view, the model disrespects game developers. Interestingly, Quake co-creator John Carmack quickly came to the technology's defense, calling it "impressive." When Quake Dad rebutted that ...
The response among fans has ranged from disdain to anger, but the demonstration had a prominent defender: John Carmack, one of the programmers and co-creators of the original Quake. The Game ...
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