As Dead by Daylight celebrates 10 years, Behaviour Interactive reveals why a sequel isn't happening, the complexity of horror ...
Back in 2024, The Quarry developer Supermassive Games released The Casting of Frank Stone, a narrative game set in the Dead ...
Back when Behaviour Interactive commissioned mock reviews for Dead by Daylight, the feedback they received led them to forecast the game would sell just 300,000 copies over its lifetime. When the ...
Dead by Daylight turns 10 this year. Originally released in June 2016, the asymmetric horror game has had one hell of a — but not a hellish — decade. After what was initially a bit of a janky ...
As Dead by Daylight rapidly approaches its 10th anniversary, the developers at Behaviour Interactive have shared their secret to a successful live-service game: “You have to start by not making a live ...