October 27, 2025: We've changed the headline of this story to better reflect developer MotionTwin's quote. "We are still very, very proud of the project," artist and level designer Gwen Massé says of ...
While there’s a lot of innovation on display in making Dead Cells: The Rogue-Lite Board Game feel close to its source material, it’s also an example of the old adage that just because you can do ...