News
It wasn’t even supposed to be called Anthem. Just days before the annual E3 convention in June of 2017, when the storied studio BioWare would reveal its newest game, the plan had been to go with ...
According to interviews with nearly two dozen people who worked on "Dragon Age: The Veilguard," there were several reasons ...
The creators of "Anthem" have shut down a revamped version of the online sci-fi video game. Game maker BioWare said Wednesday it has stopped developing an overhauled version known by many as ...
Anthem originally released in 2019, BioWare’s attempt to glom onto the success of live service games like Destiny.It was heavily criticized for feeling incomplete, forcing BioWare to return to ...
Yesterday, Anthem’s remaining players were looking forward to a livestream from BioWare that would detail the new Stronghold, the Sunken, and future patch notes about upcoming changes and fixes ...
With Anthem, a project over six years in the making, the storied game studio BioWare enters a new era. We dig into the company’s period of change and look forward to its future with franchises ...
Anthem was once the next big thing from BioWare, or that's how it was sold by publisher EA anyway, but on launch felt unfinished, most notably lacking an endgame but with a host of other problems.
BioWare is now working on a "longer-term redesign" of Anthem, as general manager Casey Hudson confirmed in a new blog post reflecting on the game's troubled history and fundamental problems.
Hosted on MSN10mon
Anthem Taught BioWare To Focus On Its Strengths For Dragon Age: The Veilguard - MSNBioWare acknowledged its misstep with Anthem, deciding to re-focus on singleplayer experiences. Dragon Age: The Veilguard is a return to BioWare's roots. We've learned a lot about The Veilguard ...
BioWare is best known for its work on single-player games, although it does have some experience on the multiplayer side as well. With Anthem seemingly being designed as EA's answer to Destiny ...
Anthem is a smorgasbord of water cooler moments. At least, that’s how I felt when we were invited to BioWare Edmonton to spend a day with the development team, learning as much as we could about ...
Dragon Age "EA said make this a live service": Dragon Age veteran says the fourth game's multiplayer pivot was a "rationalization" to move devs onto Anthem, and "I wish that pivot had never ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results